In addition to the killer game releases in our existing web games (including Artix, Beleen & Cysero returning to AQWorlds for a series of special summer releases) our explsion of mobile game projects are coming for your phones and tablets!
Undead Assault (Minigame, Inspired by the original) AdventureQuest: GUARDIANS - 2D RPG)
AdventureQuest II "GUARDIAN" (Full, Major 2D RPG for mobile)
BioBeasts (EpicDuel's monster frenzy twitch game)
Death Level (Warlic & Thyton's age 16+ Retro Dungeon Crawler for mobile)
AdventureQuest 3D "LEGEND OF LORE" (Full, Major 3D MMORPG for mobile & web)
BEHIND THE SCENES
It has been 20 minutes since I started writing this sentence. O_O. I keep rewriting it over and over. There is so much to tell you that I have no idea where to start. Probably a key important thing... I am happy. Extremely happy to be building video games again. The team is too. You would not think that the solution from being "burned out working on video games" is to simply make more video games... but it is. Creating fun new things is inspiring and motivating. Even if the new things you are creating are building on the skills and concepts you created before. That is why everyone in the studio has elected to take on a "side project" in addition to their normal duties.
For example J6, Diozz, and Kraken are working on Undead Assault. It is a smaller scope project. A completely re-envisioning of the original Undead Assault which was our very first mini-game. As usual, the guys went way above and beyond. J6 started with the base models from AQWorlds, drew in all of the back arms and legs, complete recolored all of the undead creatures, and then drew an amazing parallaxing graveyard background. It is going to be fast, full of bone crunching physics and explosions... because... NEED EXPLOSIONS. It will probably be the first game released in our fenzy.
AdventureQuest 2: GUARDIAN
As I write this, we are putting the finishing touches on the AdventureQuest II: Guardian teaser trailer. We hope you laugh when you watch it. (Because it is funny... not for other reasons.) We have renamed this game project a few times now. Mostly due to the confusion with the original AdventureQuest & AdventureQuest Worlds. So WHAT IS THIS GAME!? Oh! Well, you know how there is no REAL 2D AdventureQuest game for mobile? This is it. YES! Insert "Battle Button" here. Featuring brand new crazy monsters, weapons, combat, classes, and characters. The plot of this game heavily focuses on what a Guardian is... that being said, spoiler: As the game opens, the Guardians have all gone mysteriously missing years ago. No one knows what happened to them, or has any clue why. But the Guardian towers are magically sealed shut and villains and monster armys were quick to wreak havok and terror across the land. The land is in need of someone brave enough to pick up a sword or spellbook to save it... and possibly be worthy enough to open the doors to the Guardian tower and undertake the trials.
AdventureQuest 3D: LEGEND OF LORE
Releasing a 2D monster battling game and a matching full 3D MMORPG is not only the most ambitious thing we have ever done... it is blatantly the craziest. You already know why. After what happened to the original AdventureQuest 3D project, the team was heart broken. A year and a half of our dedicated work and passion tossed in the trash. So what do you do in the most crushing defeat of your life? What happens when you fall? You get back up. You do never give up. AdventureQuest 3D is more than just a game project to all of us who were there for the first one. It is something we MUST accomplish to make ourselves whole again. Zhoom rewrote the game server, Xero recreated the assets to run on mobile, Llusion mastered creating maps that were fast and looked good on mobile too. Every week for the past several months testers have watched in surprise as the game continued to leap forward with new features, areas and monsters. Next up, Zhoom is coding classes and skills. Then he will move on to interactive objects. At this point AdventureQuest 3D will move to "Alpha."
AdventureQuest 3D Rough Timeline
Combat Skills & Auto Attack
Final Account system
Invite all Alpha Knights back to help test (Begins Alpha Testing)
Complete Forest, Cave, Haunted Forest Zones
Add Quests & NPCs & Items
Award Alpha Testing rares to all testers
Open AQ3D for all players to test on Web
Release Apple & Android versions for mobile devices for all players
Death Knight's lair & first boss fight
To everyone testing on the web version, you can sorta tell that Google & Apple seem pretty determined to kill web based gaming. Which makes sense, they want you using their apps and proprietary system so they control how you pay. Recently Chrome dropped NPAPI plugins including Unity & Java... yup, they no longer usable at all with Chrome. Meanwhile HTML5 and WebGL have not proven to be very great... at least not yet. Our tech demo runs fine on Firefox & IE but where it really shines is on mobile devices. Now, please note the app will not be available until late summer. Right now only devs have it on their phone for testing. If you see me in AdventureQuest 3D, I am most likely playing on my phone. It runs faster and smoother on my phone than it does on my PC's web browser. We keep making improvements so chatting is easier on the phone too. In an upcoming post I would like to talk to you about why many previous mobile MMOs seemed to have failed and why AdventureQuest 3D is going to be clever and different. We as gamers have changed... when we play, how we play, what we expect to do and how we expect to be challenged has changed. In a lot of ways I am glad the original incarnation of this project did not happen... we would not have learned everything we learned and we would not be thinking like we are now. Sometimes, bad things happen for good reasons.
Battle through The Forgotten Tombs this weekend as we continue the saga of Dage the Evil. Members of the Undead Legion guard one of Dage's most treasured artifacts deep inside the tomb, and Laken's Seraphic Paladins will do anything to possess it - the fate of the Dark Shard depends on YOU!
Battle to reach the Dark Shard before the Seraphic Paladins
Find Nulgath’s Chaotic Fiend Rares shop in your game menu
Find the Golden Cheezburger in Cleric Joy’s Battleon shop until Monday, May 11th
Don’t just be Epic, be Legendary! Level 40 is just the beginning. This Friday, Legendary EpicDuelists will have access to 4 new Legendary Stat categories, a new evolving Legendary Achievement, and an arsenal of new Legendary gear Titan’s Peak!
We’re adding a new Underdog Core balancing mechanic to help lower level players have a fighting chance against super-powerful opponents.
Want to learn about the top-secret technology that is essential for game development? Learn about this amazing invention, and how it applies to the development process of BioBeasts in Titan’s latest Design Notes post!
Every year, for the past twenty years, on a special day Yulgar has brought a bouquet of flowers to the Falconreach pet shop; first for his girlfriend, then for his wife, then… for a memory. This week, join Yulgar and his daughter, Aria, for the first half of our Mother's Day quest event and listen in as he retells her favorite childhood story about Yulgar’s First Date!
Pass through the Phoenixrise Gates to enter a restricted area entirely controlled by the Firestorm Onslaught. Tread very carefully and keep your weapons close at hand, because each Firestorm Warrior has pyro-battle magic hotter than their tempers! Battle your way through the maze of corundum caverns and defeat the dread beast Cinderclaw the Ravenous! The fate of Embersea will rest in your hands... IF you survive!
Battle through Phoenixrise Gate and the Fyreborn Caverns
Rescue the kidnapped villagers and slay Cinderclaw the Ravenous
The I Can Has Mod contest has returned!
Find the Fyreborn Mauler and the Minotiger Morph sets in the game menu
I need your help! "AdventureQuest: GUARDIANS" is up for the official name of our mobile, fantasy, 2D role playing game. Does it strike you in the heart as the right name? It certainly fits the game's main storyline. As you have surely noticed, we have gone back and forth a dozen times on the name for this game... calling it everything from AdventureQuest: BATTLEON to AdventureQuest 2 to AdventureQuest Mobile. After personally using those names for the past few months, I can honestly say it has been confusing. This game needs a unique name that is both special to our community, and has broad appeal to people who have never seen our games yet. "GUARDIANS" is the most meaningful considering the game's main story. Unlike our previous mobile games-- BattleGems and Dragons... this is a full blown real RPG. For lack of better words, it is a re-imagining of the original AdventureQuest with an advanced and flexible combat system. If you are one of many players who have stopped using PCs completely (I know, to us PC users this sounds crazy, but you would not believe the %'s of players who only play on their mobile devices now) then yes, this is the game you have been anxiously waiting for. If this is the name we go with, it would make sense to allow you to login to both the original AQ and AQW from the game to unlock story driven content from your... uh.. "ancestor."
If this game is named GUARDIANS, then this would be our lineup:
AdventureQuest Original- Web RPG
AdventureQuest Guardians - Mobile RPG
AdventureQuest Worlds - Web MMORPG
AdventureQuest 3D - Mobile/Unity MMORPG
Please help make this decision. We are "sleeping on it" tonight. If you feel this is right name for the game... go to the official FaceBook post on this and write "GUARDIANS!" in the comments box below. If you have another name that you are 100% sure is better write it! Like most decisions... there are often multiple good answers. I am sorta terrible at making decisions on things like this which is why I always come to you. Thank you in advance for being a part of the video game making process.
Log in for a chance to win 100,000 ACs, or many other prizes!
From now until 12 PM Friday, May 1st, log in at www.AQ.com for a chance to win 100,000 AdventureCoins, valued at over $500!
That's enough to set a hero up for life... or unlife, for all you necromancers out there.
Details: • Must be level 10 or higher • Log in each day at www.AQ.com to increase your chances of winning • DOUBLE your chances of winning if you have an active membership
Once the release goes live, our team of volunteers will run through all the AQW servers and find heroes level 10 or higher who are actively battling AQW monsters. We'll choose MANY people from that list and award a free pet or weapon to those lucky winners!
Prizes will be awarded on Friday, May 1st... we hope to see you online so we can battle alongside you!
This Friday, battle to save the Seraphic Paladins from the treason, betrayal, and murder lurking in the shadows of their Fortress! Aid Darkon, commander of the Order, as you seek out spies sent by the Undead Legion, then help purge the Order of Dage’s dark influence.
Become a bone-ified commander of the Undead this Friday with Dage’s Obsidia Necromancer! Unlock the entire set with a 12000 AdventureCoin package, including the color-custom armor and helm, or find select items from the set in a limited-time rares shop in-game!
The evil To Pan steals Floyd’s bride-to-be as part of a ritual to grant him immortality. Now you must sail with Floyd to the island of Syna to get her back! Also don’t miss Aquardiche coming to the Limited-Time Shop and the Dardebil player face in Warlic’s shop.
The Past Unraveled part V - Rutan’s Reckoned Rule of Semi-Classical Organics!
Evidence that the Abode has been misused by ENTROPY attempting to manipulate matters to his own ends surfaces and sends the Chosen on a mission back over the razors Edge of Extinction in an attempt to unravel what it is this force intends for Lore.
Adding 3 new items to the Golden Giftboxes this week - Thernda Guest, Shovel of Destruction and Farzhad Mogloo.
Dare Devil-esque player face - Token player face that will remain for 2
Taking a screenshot may seem like pretty simple stuff once you learn how to do it but we all hard to learn sometime.
Earlier this week Artix and I decided to spend a little time in AQW talking to you guys and it seemed to both of us that a lot of you had no idea how to take a screenshot and capture the moment you met your all-time very, very, VERY favorite AE Dev...
We decided to make a quick video explaining some fairly fast and easy methods, namely LightShot and the Snipping Tool. You can watch the video here.
We were amazed by how many people started using our methods and thaking us for teaching them how to do this, so we're putting it here for anyone else who might want to learn how to take screenies of their favorite gaming moments.
There are other methods, like just hitting the PRT SC (Print Screen) key on your keyboard which captures your whole display and Pasting into a new file in a basic art program like Paint, but using the Snipping tool is faster and using Lightshot is even faster still and also great for storing and sharing your files with your friends. And it's all FREE!