Excruciatingly Available at Bones & Gnomefells. Peek inside for an Infinity progress update, new animation sneaky peeks, intentionally confusing tech mumbo jumbo, and <REDACTED>.
Monster making madness has always been at the dark heart of video games. How about we rip it out like that guy from the Indiana Jones movie and take a good look at it. (But maybe we should not try not to eat it.)
The spookiest part of October... is the video game dev crunch. Join me for a blindingly insightful look at what is happening behind the scenes in our new 2D cross-platform game.
In today's progress update we will talk about how the team is re-animating monsters, re-building class skills, and how we are able to start doing the crazy things Flash let us get away with. Also, we should talk about Unity.