Alina | Monday, December 20, 2021
Get your 20th anniversary, double-sided (The flip side is a full poster with no dates) calendar at HeroMart.com. When you get the 2022 Calendar from HeroMart, you'll unlock in-game rewards inside AQ3D, AdventureQuest, DragonFable, EpicDuel, and the Continuum Chronomancer Class / Armor set in AQWorlds.
In the spirit of being a calendar class with a twist, this year’s calendar class is support-focused: Its powerful offensive buffs provide your entire team a boost, while powering up its special damage mechanic!
Description: Recommended enhancement: Lucky. Continuum Chronomancers use their command of the timeline matrix to traverse reality.
Mana Regen: Continuum Chronomancers gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
Quantum Rift: Warp space-time to damage your target. Applies Temporal Rift for 30 seconds, which stacks up to 4 and is used by your other skills.
Max Targets: 1
Cooldown: 2.5 seconds
Temporal Rift is used by calendar classes to track the amount of damage dealt, to be used by their other skills. Because Continuum Chronomancer applies Temporal Rift on its auto attack, you will automatically gain all 4 stacks once you land four auto attacks!
a1: Quantum Fracture: Fracture and fragment your foe's reality to harm their past and future selves. Inflicts Quantum Fracturing and Quantum Fragmenting, reducing their Defense and Dodge by 10% for 10 seconds, stacks to 3.
Max Targets: 1
Cooldown: 3 seconds
Your conventional, time-traveling super-agent move that weakens your foe and makes them less capable of dodging. A 30% decrease to defense and evasion at max stacks makes this a helpful addition to any party.
a2: Quantum Shift: Distort the timeline to alter combat capabilities. Applies Quantum Shift to you and your allies, increasing Crit Chance and Defense by 30% for 10 seconds.
Max Targets: 20
Cooldown: 10 seconds
A powerful support skill that offers another helping of Crit and Defense. While this seems to be a fairly ordinary support skill, its Rank 10 effect turns this skill on its head...
a3: Quantum Restructure: Hack into reality for a brief moment and rebuild it in your favor. Applies Quantum Restructure to increase Evasion by 80%, reduce Incoming Damage, Incoming Physical, Incoming Magical, and Incoming DoT taken by 20% each, while inflicting Quantum Rupture to reduce your foe’s stats by the same amounts. Both effects last 2 seconds. Never misses nor crits.
Max Targets: 1
Cooldown: 12 seconds
An extremely powerful skill that temporarily shreds your foe’s defenses. Allows the Continuum Chronomancer to deal much more damage for those two seconds. The heavy dodge debuff also gives your team a chance to lay down longer-lasting debuffs without fear of missing. Combo this with Quantum Fracture to leave your foes permanently worse for wear.
a4: Quantum Convergence: Perceive and control the source of your powers as they were meant to be. Inflicts Quantum Convergence for 10 seconds, a heavy DoT. If Temporal Rift is active, consume it to deal damage to your target based on the damage you've dealt in the last 10 seconds while Temporal Rift was active.
Max Targets: 1
Cooldown: 14 seconds
A combination nuke + DoT skill that truly takes advantage of your Rank 10 ability. Build stacks of Rift, Rupture your foe, and then hit them with Convergence while your stacks are concentrated for heavy damage!
p1: Red Vision: Your superhuman reflexes increase your Dodge and Haste by 15%.
p2: Delayed Deadline: Your mastery over the simulated reality grants you superhuman abilities, increasing your Endurance by 50%.
p3: Quantum Spiral: Quantum Shift also applies stacks of Quantum Spiral to you for each friendly target affected, increasing your Crit Modifier and DoT damage by 10% for 23 seconds, stacks to 40 but cannot be refreshed.
The key mechanic of the class, you gain more stacks of Quantum Spiral the more people are in the room with you. A 4-person ultra boss team will make you gain +40% Crit Multiplier and DoT damage with each cast (+10% per person, per cast), while a 7 person room stacks up even faster. Because this effect does not refresh, you will lose all stacks after 23 seconds, so time your skills to take advantage of this.