Nightwraith | Friday, July 6, 2018
Basically, Bounty Hunters and Mercs are getting the stuffing beaten out of them at the highest levels. Most of the following changes are meant to make them more competative, while also improving damage scaling with Strength, Dexterity, and Technology, especially in the lower tiers of diminishing returns. While I think a long battle with plenty of strategic skill variety can be interesting, faster battles with more impactful hits will hopefully address the tedium of builds that rely on healing and energy loops to prolong battles far too long.
AdventureQuest 3D 7/21/2018