Maleurous: Part II and Chaosweaver Testing

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Maleurous: Part II and Chaosweaver Testing

Dove | Friday, June 26, 2020

Hey there, heroes!

This week... it's Friday the 13th! Previously, the Avatars of the Elements summoned you and a foreign hero named Uaanta to their presence. There, they decalred the both of you as their Champions, and warned you of the impending threat of the Maleurous: a group of mysterious individuals who the Avatars declare must be stopped at all costs. Last Friday the 13th, Oaklore came under attack by the armies of the first of these beings, Sinnocence, who appeared to be suffering under the conflicting influence of Doom and Destiny weapon spirits!

Now, some time has passed, and Friday the 13th has come around once more. The threat of the Maleurous grows ever closer...

Head over to Uaanta in Book 3 Falconreach to play this week's release: Ex Somniis Fabula!


Also this week, the September Dragon Coin weapon is now available!

The Sunken Plunderer will only be available for the month of September! This unique scythe has a chance on hit to give you 50 more gold per battle.


Chaosweaver is now available for testing from the Book of Lore!

If you have a Dragon Amulet, you are now able to temporarily access the Chaosweaver armor from the Book of Lore.

As this is a testing session, all skills and mechanics are subject to change. The resource bar graphic is also a temporary placeholder.

Chaosweaver Skills:

  • Attack
    • 2 hits of 50% base damage each.
    • Can use on-attack specials.
    • Increases Soul Threads by 1.
  • Soul Aegis
    • Can only be used with 8 Soul Threads.
    • Consumes all Soul Threads.
    • Increases Avoidance by 140 for 4 turns.
    • 8 turn cooldown.
  • Soul Slice
    • 2 hits of 87.5% base damage each.
    • Built in +50 Bonus.
    • Increases Soul Threads by 1.
    • Unlocks Hexing Wheel
    • 3 turn cooldown.
  • Hexing Wheel
    • 8 hits of 25% base damage each.
    • Built in +50 Crit.
    • Increases Soul Threads by 1.
    • Unlocks Soul Assault.
    • 3 turn cooldown.
  • Soul Assault
    • 12 hits of 25% base damage each.
    • Increases Soul Threads by 1.
    • 3 turn cooldown.
  • Soul Gambit
    • Increases Crit by 200 for the next 2 turns.
    • Increases Boost by 200 for the next 2 turns.
    • Reduces All resist by 200 for 10 turns.
    • Does not affect Soul Threads.
  • Obliterate
    • 1 hit of 100% base damage.
    • Stuns for 1 turn.
    • Increases Soul Threads by 1.
    • 14 turn cooldown.
  • Soul Siphon
    • 2 hits of 50% base damage each.
    • Heals based on damage dealt, and enemy's remaining health percent.
    • Heal more if the enemy has less health.
    • Increases Soul Threads by 1.
    • 9 turn cooldown.
  • Aggression
    • 8 hits of 25% base damage each.
    • Applies a 100% base damage DoT for 3 turns.
    • Increases Soul Threads by 1.
    • 9 turn cooldown.
  • Rebuke
    • 3 hits of 30% base damage each.
    • Each effect on you increases the damage of each hit by 25% base damage, up to a maximum of 250% base damage per hit. (10 effects).
    • Increases Soul Threads by 1.
    • 4 turn cooldown.
  • Soul Shred
    • 7 hits adding up to 100% base damage.
    • May apply Soul Annihilation depending on foe's max HP and current health percent (Follows the same rules as Soulweaver's Soul Annihilation).
    • Applies a 300% DoT for 1 turn if Soul Annihilation fails.
    • Increases Soul Threads by 1.
    • 7 turn cooldown.
  • Soul Rip
    • Can only be used with 8 Soul Threads.
    • Consumes all Soul Threads.
    • 1 hit of 125% base damage to all foes.
    • Applies a 3 turn stun, spread across all foes. (For example, if there are three enemies, each enemy will be stunned for 1 turn if hit. If there is one enemy, it will be stunned for 3 turns if hit.)
    • 15 turn cooldown.
  • Vengeance
    • Can only be used with 8 Soul Threads.
    • Consumes all Soul Threads.
    • 19 hits adding up to 200% base damage.
    • Reduce enemy Boost by 50 for 4 turns.
    • 4 turn cooldown.
  • Dominance
    • 1 hit of 160% base damage to all foes.
    • Increases Soul Threads by 1.
    • 3 turn cooldown.
  • Untangle
    • 5 hits of 60% base damage each.
    • Built in 200 Crit.
    • Increases Soul Threads to 8.
    • 20 turn cooldown.

Chaosweaver is intended to be an extremely offense based class. Its defensive options are costly and require planning to use well. Proper timing of Soul Gambit is important as to not leave you open to getting destroyed in retaliation. That said, there are some strong defensive combos that can be pulled off with proper use of Untangle. We look forward to your feedback!


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