
EpicDuel
Nightwraith
| Monday, July 6, 2026
This is the most significant change to one of EpicDuel's bedrock systems in a long time. Now, instead of joining a formless void while waiting for battle, you can still move around freely and chat with your friends until a match is found. Certain actions like retraining, changing class, challenging an NPC, and unequipping items will end your queue.
To achieve this, some changes to matchmaking were made, particularly in 2v2, where matchmaking was already very complex. To accomodate this complexity, you will now see "Balancing Teams" text indicating that 4 eligible players have been found based on basic level criteria, but the match is not quite ready to start yet. Sometimes the system will determine that the eligible players are not actually eligible due to previously matching too many times, faction affiliation, or other reasons and the search will continue. The match will stall start after ~45 seconds of no matches if not enough players are found passing all criteria and NPCs will be used to fill the slots as before.
In to mitigate first strike advantage in 2v2, the starting Brace Bonus has been extended to 3 rounds. The starting Rage bonus has also been increased to 30% in 2v2.
We've reimplemented cost scaling for AOE skills and cores starting a 20% at level 1. However, instead of being a flat cost increase for all levels, the cost increase actually diminishes with more investment, eventually stopping at 7% at level 10.
Sample AOE Skill Cost Progression:
Level 1-target Multiplier 2-target cost
1 100 1.200 120
2 120 1.186 142
3 140 1.171 164
4 160 1.157 185
5 180 1.143 206
6 200 1.129 226
7 220 1.114 245
8 240 1.100 264
9 260 1.086 282
10 280 1.070 300
To further address the overpowered nature of free AOE cores, an Energy cost of 100 added to:
NPC versions of those 3 skills added to high-level 2v2 NPCs:
Your buddy list with now update with 3 more user statuses including AFK (away from the keyboard), DND (do not disturb), and in-battle. DND will supercede these other statuses.
Also, when unlinking from an ally, your ally will also see a message indicating the link was broken.
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