EpicDuel Searching for a Battle

EpicDuel EpicDuel

EpicDuel: Searching for a Battle

Nightwraith | Monday, July 6, 2026

Passive Queuing System

This is the most significant change to one of EpicDuel's bedrock systems in a long time. Now, instead of joining a formless void while waiting for battle, you can still move around freely and chat with your friends until a match is found. Certain actions like retraining, changing class, challenging an NPC, and unequipping items will end your queue.

To achieve this, some changes to matchmaking were made, particularly in 2v2, where matchmaking was already very complex. To accomodate this complexity, you will now see "Balancing Teams" text indicating that 4 eligible players have been found based on basic level criteria, but the match is not quite ready to start yet. Sometimes the system will determine that the eligible players are not actually eligible due to previously matching too many times, faction affiliation, or other reasons and the search will continue. The match will stall start after ~45 seconds of no matches if not enough players are found passing all criteria and NPCs will be used to fill the slots as before.


Balance

In to mitigate first strike advantage in 2v2, the starting Brace Bonus has been extended to 3 rounds. The starting Rage bonus has also been increased to 30% in 2v2.

We've reimplemented cost scaling for AOE skills and cores starting a 20% at level 1. However, instead of being a flat cost increase for all levels, the cost increase actually diminishes with more investment, eventually stopping at 7% at level 10.

Sample AOE Skill Cost Progression:
Level   1-target   Multiplier   2-target cost
1        100           1.200           120
2        120           1.186           142
3        140           1.171           164
4        160           1.157           185
5        180           1.143           206
6        200           1.129           226
7        220           1.114           245
8        240           1.100           264
9        260           1.086           282
10      280           1.070           300

To further address the overpowered nature of free AOE cores, an Energy cost of 100 added to:

  • Dualism
  • Revolver Revolution
  • Ultra Obliteration

NPC versions of those 3 skills added to high-level 2v2 NPCs:

  • Nightwraith (40)
  • Titan (40)
  • Big Tuna (38)
  • Charfade (40)
  • Bido (40)
  • Brachylagus (40)
  • Rabblefroth (40)
  • Exile Soldier (39)
  • Legion Soldier (39)
  • Transcendence (38)
  • Immanence (38)
  • Deuce (40)
  • Necronaut Clemek (39)
  • Necronaut Paz (39)
  • Acatriel (40)
  • Big Tuna (40)
  • Necronaut Clemek (40)
  • Necronaut Paz (40)

 

Buddy Status

Your buddy list with now update with 3 more user statuses including AFK (away from the keyboard), DND (do not disturb), and in-battle. DND will supercede these other statuses.

Also, when unlinking from an ally, your ally will also see a message indicating the link was broken.

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